While Halo Infinite might not necessarily be the best-looking game ever made, what I've seen from these improvements has me incredibly excited about the game's visual presentation. The textures, lighting, and small environmental details on display in every single scene are unquestionably impressive. From heavily wooded landscapes inspired by the Pacific Northwest, to familiar yet refined covenant architecture, this overview suggests that Halo Infinite will be the biggest and most beautiful entry the series has seen so far. 343 Industries made it a point to show exactly how gorgeous the new locations are on Zeta Halo. Panning shots of sprawling environments kick off this campaign overview video with astonishing effect.
What we saw in the latest campaign overview demonstrates just how far the game has come graphically since the Summer of 2020. The team promptly addressed these concerns and committed to delivering a more polished Halo product by delaying Halo Infinite by a full year. When 343 Industries showed 15 minutes of Halo Infinite campaign gameplay back at E3 2020, critics quickly pointed out the noticeable object pop-in, seemingly flat textures, and issues regarding lighting quality. We have to start with the Zeta-shaped elephant in the room and the catalyst for most of the criticisms levied against Halo Infinite's first campaign gameplay reveal: the graphical presentation.